Evil Academy

Full Version: Weird Shit I Get Paid to Draw
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(02-19-2014 06:39 AM)what Wrote: [ -> ]lmao a ronald McDonald dick

^ I got paid for that one too, lol
(02-19-2014 06:27 AM)EVILYOSHIDA Wrote: [ -> ]Question. How much influence do you think anime has had on american pop art, comics etc?

Good question, I don't know. I would say not enough, lol

American pop culture is so narrow, so dualistic. Japanese stories to me always seemed richer, more variety of characters, less good vs evil, more imagination.

In America they don't want kids to think outside the box, they just want them doing circles with the same plot structures over and over (Princess/underdog/cute creature/environmentalist-consumerist message etc) lol
(02-19-2014 06:44 AM)Masato Toys Wrote: [ -> ]
(02-19-2014 06:27 AM)EVILYOSHIDA Wrote: [ -> ]Question. How much influence do you think anime has had on american pop art, comics etc?

Good question, I don't know. I would say not enough, lol

American pop culture is so narrow, so dualistic. Japanese stories to me always seemed richer, more variety of characters, less good vs evil, more imagination.

In America they don't want kids to think outside the box, they just want them doing circles with the same plot structures over and over (Princess/underdog/cute creature/environmentalist-consumerist message etc) lol

I agree. I think japanese visual art is probably the best in the world.

They really let their imagination go with their creations. It doesn't make sense but on a certain level it does make sense.

It could be due to their animistic beliefs. Everything is spiritualized including non-living objects.
great work, Masato. have you ever designed interfaces and video game menus?
Awesome. I was expecting this to be pictures of superhero girls blowing your clients though.....

BTW: do you have a deviantart page Masato?
(02-19-2014 07:02 AM)CTsar Wrote: [ -> ]great work, Masato. have you ever designed interfaces and video game menus?

I don't know what an interface is...

but I have designed some websites (my own for example http://www.MasatoToys.com), and I've done a few indy game designs but nothing professional in the gaming field to date...

However through my job, I have basically art-directed almost any kind of concept you can think of, or worked with top art directors. Designing things for video games would be tons of fun I am sure.
Here are some indy game shit, none of which ever came to light.

*If anyone wants to do the programming, I have a huge chunk of the artwork ready to go (have 2 games that are done, just need to be programmed

[Image: 8wQAbN.jpg]

[Image: lrz1Da.jpg]
Wow! Holy shit!
masato is the fucking man, i love his stuff.

a lot of stuff here i haven't seen before, cool shit,
(02-19-2014 07:34 AM)Masato Toys Wrote: [ -> ]Here are some indy game shit, none of which ever came to light.

*If anyone wants to do the programming, I have a huge chunk of the artwork ready to go (have 2 games that are done, just need to be programmed

[Image: 8wQAbN.jpg]

[Image: lrz1Da.jpg]

awesome!!!
(02-19-2014 07:34 AM)Masato Toys Wrote: [ -> ]Here are some indy game shit, none of which ever came to light.

*If anyone wants to do the programming, I have a huge chunk of the artwork ready to go (have 2 games that are done, just need to be programmed

[Image: 8wQAbN.jpg]

[Image: lrz1Da.jpg]

what were the basic mechanics in this game?
Left - Right - Potato

[Image: plCIdU5.png]
(02-19-2014 06:55 AM)EVILYOSHIDA Wrote: [ -> ]
(02-19-2014 06:44 AM)Masato Toys Wrote: [ -> ]
(02-19-2014 06:27 AM)EVILYOSHIDA Wrote: [ -> ]Question. How much influence do you think anime has had on american pop art, comics etc?

Good question, I don't know. I would say not enough, lol

American pop culture is so narrow, so dualistic. Japanese stories to me always seemed richer, more variety of characters, less good vs evil, more imagination.

In America they don't want kids to think outside the box, they just want them doing circles with the same plot structures over and over (Princess/underdog/cute creature/environmentalist-consumerist message etc) lol

I agree. I think japanese visual art is probably the best in the world.

They really let their imagination go with their creations. It doesn't make sense but on a certain level it does make sense.

It could be due to their animistic beliefs. Everything is spiritualized including non-living objects.

The whole idea of an animated feature that is not for kids is still a market that has yet to break in the west.

Drives me CRAZY because I love animation, but am sick of the same hashed-out family storylines. Movies like AKIRA changed my life, I can not figure out at all why no one has tapped the teen/young adult animation market yet. In Japan it is so popular... do they really think young people wouldn't dig it here too?

I wrote a feature script intended for animation and have shopped it around at a few studios... everyone in the creative departments all loved it and were excited to help make it happen, but as soon as it hit finance they canned it, saying it was too risky because it had 'mature themes' in it (its actually not that crazy, just some drug references and 2 non-gory deaths of characters)

One day I will make it. One day this genre will bust open. I just hope to still be here to be a part of it
(02-19-2014 05:18 PM)CTsar Wrote: [ -> ]what were the basic mechanics in this game?

It was pretty simple, was just a chess-board/capture the flag/elimination type game. You pick your team, assign strength/speed points and then move/battle around the board by dice rolling x your character's attribute points. Also some secret weapons you could give to certain members of your team etc.

Also has a COOL NAME but I am withholding that because its just too awesome and don't want to lose it before I use it lol

I invented it when I was a kid (with those 'Muscle' toys - remember those pink little things?) and thought it would be fun to make a simple app based on the same idea but original characters.

Here was the first round of character designs I made up:

[Image: rxe22X.jpg]
You artwork displays a very classic American aesthetic.

Which artists have inspired you the most?
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